For some reason Square-Enix has decided to not only port Final Fantasy VI to iOS, but also make it easier. As the game had a near perfect difficulty curve on the original SNES, I can’t understand why they would do this. Compared to many other RPGs of the past and present, it required minimal grinding.

It would be nice if this were a setting that could be switched on, but it doesn’t sound like it. I will get the game anyway, but I won’t be happy about it. Besides, having the best SNES RPG (period) on my phone at all times is an opportunity I cannot pass up.

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