It seems as though I’m constantly having to make replacements. Our party for San Diego Comic Con is ever changing, so we’re trying to be flexible.

Speaking of which, we’ll be heading down to San Diego on Wednesday and will be there throughout the weekend. We will still be fully connected to our Facebook, Twitter or Google Plus feed, so make sure to check us out.

We also cooked up a few t-shirts with our logo to recognize us by. We will post some pictures when we get them. The other intention for these shirts is to be prototypes for a product which we will make available to you, so we’ll be looking for feedback. Once we are sure that the shirts look good, are reasonably comfortable and that a store won’t break our website, we’ll start moving full steam on that plan.

It took me a little while, but I finally caught up with Theatrhythm Final Fantasy, at Ryan’s insistence. We considered a comic on the subject, but it would have ended up being incredibly self serving. Not that there is anything wrong with that, but it just didn’t happen. The girl who sold me the game summed it up quite well, “So many memories”.

Reviews have given mild spoiler alerts for people who haven’t played one of the included Final Fantasy games, but I don’t think it is necessary. Unless you are a rhythm and reflex prodigy, you will be too busy following the notes to pick up plot details that are at times included in the background. For the few Final Fantasy games I haven’t played (I skipped the massively multiplayer number 11), the backgrounds were mere distraction.

The music is where it is at though. They included the best of the best, and that is saying something considering Nobuo Uematsu’s excellent works. A few songs were left to DLC, but the only one that I deemed necessary to purchase immediately was Cosmo Canyon from Final Fantasy VII. There were no songs that jumped out at me as blatantly missing.

The gameplay itself is more complicated than most rhythm games, with plenty of challenge to be had. The number of unlockables is almost frustratingly large. I’m going to spend a lot of time with this game. Luckily, I’ll have plenty of time to play while waiting in lines at Comic Con.